Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
1. What Dust really needed: Bounties - in Feedback/Requests [original thread]
Schlock Mercenary wrote: Apart from a trade system that didn't basically give scammers free reign, the game needed a counter to scammer, namely bounties. For instance define a bounty to: From a pool of 5 million, give 50k per kill of this char...
- by Aikuchi Tomaru - at 2016.04.17 11:21:00
|
2. The one last event for dust 514! CCP please read and respond CCP. - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: No for the first request as it would make it even more improbable to have a character transfer, or asset transfer, or anything a 'recognitiion' would be. They could use all character data from before the event. Just say...
- by Aikuchi Tomaru - at 2016.02.04 09:12:00
|
3. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
The dark cloud wrote: CCP Rattati wrote: My 1v1 comment refers to "if it is in EVE Online we must have it exactly the same following the same rules" I think we should be inspired but not overruled by EVE. How can EVE inspire us in a differ...
- by Aikuchi Tomaru - at 2015.03.21 07:05:00
|
4. Sticky:[Update] Teambuilder logic - in Feedback/Requests [original thread]
steadyhand amarr wrote: I think a big problem here is some people just won't admit they are bad at dust and blame the matchmaker for their own screw ups or blame their team etc etc. Regarding the opening post it seems like random people form...
- by Aikuchi Tomaru - at 2015.02.17 12:41:00
|
5. New/vet- give us feature that tells us. - in Feedback/Requests [original thread]
PLAYSTTION wrote: Your a vet. I'd say surviving Dust for 1 year (actively playing) makes you a vet. And now your an uprising vet! I am an Uprising vet too! And now I'll become a Freemium-vet! Can I apply to become a bittervet somewhere?
- by Aikuchi Tomaru - at 2015.02.04 11:56:00
|
6. Convert Dust 514 to a mobile Tower Defense app - in Feedback/Requests [original thread]
They could then make a tablet version of Dust. I mean that would be better hardware than what we currently play on.
- by Aikuchi Tomaru - at 2015.02.03 23:51:00
|
7. [Idea] Faction Warfare Interdependence - in Feedback/Requests [original thread]
Quote: How about owning districts on the ground affects damage output in space (affected star system), just like Sansha's Nation does/did with its Incursions? You do know district control on the ground makes flipping PLEX in space faster?
- by Aikuchi Tomaru - at 2015.01.30 20:41:00
|
8. Laser Ammo types and Beam colors. - in Feedback/Requests [original thread]
True Adamance wrote: Or what if Laser colours were already defined by a parent game....perhaps relating to spaceships based in the same universe.... what if the same people who made out weapons made these ships and their.... lets call them "Foc...
- by Aikuchi Tomaru - at 2014.12.10 01:14:00
|
9. [Suggestion] Upgrade the Templar Suit BPO to Proto - in Feedback/Requests [original thread]
Breakin Stuff wrote: Aikuchi Tomaru wrote: Breakin Stuff wrote: Riiiiiight... No. It's not that it would change anything. In the end it would just be a recolor of the already existing Amarr Logi APEX Suit for example. Templar suit i...
- by Aikuchi Tomaru - at 2014.11.22 17:35:00
|
10. [Suggestion] Upgrade the Templar Suit BPO to Proto - in Feedback/Requests [original thread]
Breakin Stuff wrote: Riiiiiight... No. It's not that it would change anything. In the end it would just be a recolor of the already existing Amarr Logi APEX Suit for example.
- by Aikuchi Tomaru - at 2014.11.22 15:42:00
|
11. [Suggestion] Upgrade the Templar Suit BPO to Proto - in Feedback/Requests [original thread]
Well, now that we have Proto Suit BPOs anyways you might as well upgrade the Templar Suit to Proto suits. I mean... if that's no Proto suit lore wise I don't know what is. Could have the same restrictions like the new Protosuits, with the exceptio...
- by Aikuchi Tomaru - at 2014.11.22 13:35:00
|
12. [Petition] Full Character Transfers to Project:Legion - in Feedback/Requests [original thread]
Joey-Number1 wrote: There will obviously be transfers and much more. Plus it will become the best thing ever. Finally !, no limitations, comeplete freedom on any part of the game. One platform is the way to go. (forgive my enthusiasm, I am pass...
- by Aikuchi Tomaru - at 2014.05.03 09:11:00
|
13. [Idea] Allow character transfer from Dust 514 to Legion - in Feedback/Requests [original thread]
That is all.
- by Aikuchi Tomaru - at 2014.05.02 23:12:00
|
14. We need to be able to call in on-demand OMS Anti-Vehicle turrets - in Feedback/Requests [original thread]
Vespasian Andendare wrote: There's a big fuss about tanks currently, and aside from talking about tank/AV balance, we really need the ability to be able to call in on-demand OMS AV turrets (rail/missile/blaster installations). The issue is tha...
- by Aikuchi Tomaru - at 2014.04.16 19:27:00
|
15. [REQUEST] Addition of Triage WP when using ADV and Proto Needles - in Feedback/Requests [original thread]
Jimmy McNaulty wrote: Rather than: REVIVE +60, pause, Pull out repper, Triage +25, Triage +25, Triage +25, Triage +25... I would rather it be: REVIVE +60 +25 +25 +25 +25 +25 +25.... This would encourage people to use more than the basic rep...
- by Aikuchi Tomaru - at 2014.04.11 17:29:00
|
16. [REQUEST] Change proficiency skill for some weapons - in Feedback/Requests [original thread]
Contaminator Aquarius wrote: Shotgun ROF isnt the solution... DPS on shotguns is already amazing. What should be done in the case of ALL weapons is introduce an additional skill that comes available after some proficiency that gives like 2% bo...
- by Aikuchi Tomaru - at 2014.04.11 17:26:00
|
17. reduce CPU and PG across the commando - in Feedback/Requests [original thread]
Heavenly Daughter wrote: I think like a lot of people I have multiple accounts and different skills in different suits. One suits the Commando I think really needs a CPU and PG nerf ( HARD ). On my "ADVANCED CALDRI" I can fit 2 proto weapons ...
- by Aikuchi Tomaru - at 2014.04.11 17:21:00
|
18. Cloak suggestion for balancing - in Feedback/Requests [original thread]
DeathwindRising wrote: GLOBAL RAGE wrote: while cloaked, they lose mini-map, all extended precision, range skills and dampening modules due to electromagnetic interference. Shimmering should increase in intensify as relative speed increases....
- by Aikuchi Tomaru - at 2014.04.11 17:20:00
|
19. New gear / equipment for Heavies. - in Feedback/Requests [original thread]
Shadow Archeus wrote: Great let's have infantry that can stack hardeners....no -1 If you equip hardeners you would lose out on other armor / shield modules. Hardeners are only effective against one damage type. So they are just good when th...
- by Aikuchi Tomaru - at 2014.04.11 17:17:00
|
20. New gear / equipment for Heavies. - in Feedback/Requests [original thread]
RINON114 wrote: Thurak1 wrote: Going on the idea of tanks and Heavies being the infantry version of a tank on the battlefield i think it would be great to have shield and armor hardeners. They would go in the hi slot for shield hardeners and...
- by Aikuchi Tomaru - at 2014.04.11 17:15:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |